Description
Play as a snowball barreling down the mountain, avoiding trees, dodging falling boulders, and making it as far as you can! Utilize your power to split into multiple snowballs to avoid becoming an explosion of powder from impact. The more you split, the more distance you cover.
Contribution
- A solo development to test my skills as a game developer.
- Sourced and integrated artwork and music/sound effects.
- Coded all mechanics and interactions of gameplay, audio, and UI.
- Created particle effects for player, environment, and UI.
- Put game through multiple testing stages through a wide range of audience for feedback and iteration.
- Powder is the combination of my talents and the amount of fun I have creating games.
tools used
Unity, Visual Studio, Audacity, Adobe Illustrator